70 / 30 kill split
Kill someone: 70% of their value goes straight to you. 30% scatters as gold orbs for anyone to grab.
Live event real SOL
Fly. Kill. Cash out.
A shooter in the sky: flying cars, guns, a neon night city. Enter with $1 in SOL, shoot rivals down and take what they carry, then hold F for 10 seconds and the money is yours. Die and it's gone.
$1 entry, no fee, paid in SOL · see every payout
Every player carries real money. The only way to keep it is to cash out alive.
Pay $1 in SOL, with no fee on top. That dollar is what you carry into the arena — and the bounty on your head.
Three hits and a rival goes down: you take 70% of what they carry, the other 30% drops as gold orbs.
Your $1 buys the car. Earn past it, then hold F anywhere and survive 10 seconds. Your SOL is sent straight to your wallet.
Here is exactly where the money goes.
Kill someone: 70% of their value goes straight to you. 30% scatters as gold orbs for anyone to grab.
Holding F makes you a beacon on everyone's minimap, value included. You keep flying but can't boost or shoot, and you can still be killed. Hold on for 10 seconds and it's yours. Let go and you're back in the fight.
Nothing is added on top of your entry. Your full $1 goes into the arena as your starting value.
Get shot down or ram another car and everything you carry is gone. Crash with nobody to blame and it all drops as gold. Buildings and the energy wall only slow you down.
When the event ends, every living player is paid automatically at their current value. Nobody loses money because the event ended.
Every payout is sent on-chain from one house wallet and listed live on the payouts page. Check it yourself.
See every payoutSKYTRAIL is a real-money skill game and you can lose your entry. Gold orbs nobody collects go to the house when the event ends. Read the Terms & risk disclosure before you play.
Warm up in free practice, then take your $1 into the arena. The city doesn't care who you are.